Towards An Architecture for A-life Agents:II
Darryl Davis, T. Chalbi and B. Berbank-Green.
New Frontiers in Computational Intelligence and Its Applications, ISO Press,
1999.
Abstract
This paper presents our latest directions in developing an agent for playing
the game of GO, based on Artificial Life perspectives. Our (empirical and
design) investigations into complete agent architectures is being driven
by the development of a theory of (artificial) mind. Rather than channel
all our work into one application area, we are considering a number of
different domains in order to further the theory (and its possible computational
models). This work ranges from experiments with synthetic worlds, through
decision support systems, image analysis and adversarial game playing.
It is the latter that drives this paper, and builds on a number of concepts
currently being addressed in the research areas of agents and artificial
life. Our aim in this specific area is to investigate the types of architecture
appropriate for developing an emergent game playing intelligence..