Towards An Architecture for A-life Agents:II



Darryl Davis, T. Chalbi and B. Berbank-Green.



New Frontiers in Computational Intelligence and Its Applications, ISO Press, 1999.


Abstract

This paper presents our latest directions in developing an agent for playing the game of GO, based on Artificial Life perspectives. Our (empirical and design) investigations into complete agent architectures is being driven by the development of a theory of (artificial) mind. Rather than channel all our work into one application area, we are considering a number of different domains in order to further the theory (and its possible computational models). This work ranges from experiments with synthetic worlds, through decision support systems, image analysis and adversarial game playing. It is the latter that drives this paper, and builds on a number of concepts currently being addressed in the research areas of agents and artificial life. Our aim in this specific area is to investigate the types of architecture appropriate for developing an emergent game playing intelligence..